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DebugFMFreeze: Unknown, Free Movement freeze?.DebugStopLoseCombat: Terminates a battle with a forced lose factor.DebugStopWinCombat: Terminates a battle with a forced win factor.DebugTeleport: Unknown, likely teleports the team.DEBUG_TOGGLE_PAUSE: Toggles pausing, can affect cinematics and menus.Toggle Ghost Camera: Toggles AI cameras?.Toggle No Aggro Mode: Toggles No Aggro Mode.Toggle Invulnerable Mode: Makes the team and AIs(?) invulnerable.Toggle Unlimited Ammo: Gives the player unlimited ammo, sends /console to the in-game console.LockFreeCamera: Locks the free camera, sends /console to the in-game console.Teleport To Camera: Teleports the team to the camera position.TOGGLE_FREE_CAMERA: Toggles a free camera, sends /console to the in-game console.
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Many files in the game are named and have debug in the file content. Luckily, DLC 4 left a number of them along with five of it's own however the textures are notably extremely small. Similar to the missing texture image, there is an icon for a fake collision box present in the file moria/baked/Art/Environments/zPlaceholder/fakecollision_ang_d.dds.Ī portion of tool icons are mentioned in the fighter settings scripts but they seem to be removed from the final game. The file moria\baked\art\ui\cursors\cursor_default.tga in the base game is a texture of an extremely tiny plunger, most likely a mouse cursor for an internal PC version of the game, the white background is also present! The file moria\baked\art\ui\boot\ubisoft.dds in the base game is a texture of a pretty colorful Ubisoft logo, while a Ubisoft logo was obviously used, this one wasn't, it also has a black background.
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The file moria\baked\art\ui\boot\nintendo.dds in the base game is a texture of a somewhat poorly drawn Nintendo logo, it also has a white background. The file \moria\baked\art\ui\boot\snowdrop.dds in the base game is a texture that is most likely a game bootup splash screen past the main logos, it also has a black background and its pretty colorful too! The file textures\missing.dds in the base game is a texture to stand in for a missing texture file. The file \moria\baked\art\ui\coliseum\placeholder_joycon_applet.dds in the base game is a texture that has an image of the Nintendo Switch controller connection UI, behind the image is multiple lines of "NX". Is this from the early 2017 or 2017 SDK? Check.
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